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editor_methods.py
# Source Generated with Decompyle++
# File: editor_methods.pyc (Python 3.13)

import world
import math3d
import os
import game3d
from client_text.client_text_zh import TextDebug
from mbs.mobilelog.log_manager import LogManager
from dcs_extend.const.visual_const import VisualQuery, VisualType, VisualCmd
from dcs_core.proxy.VisualProxyMgr import VisualProxyMgr
from dcs_core.proxy import HolderProxy
from dcs_core.pool.EntityPool import EntityPool
from dcs_extend.const.entity_const import EntityType
from dcs_extend.attribute.AttrDefine import AttrVisual
from ui.uihelper import UIUtils
from dcs_core.thread.AsyncHelper import thread_cache, thread_protect
logger = LogManager.get_logger('editor_methods')
from dcs_core.thread.AsyncHelper import AsyncHelper
RemoteResPreview = <NODE:12>()
remote_res_preview = RemoteResPreview()

def remote_res_preview_methods(method_name, *args):
    getattr(remote_res_preview, method_name)(*args)

import nxanimation
from dcs_core.pool.CallbackPool import CallbackPool
from dcs_core.common.UidGenerator import UidGenerator
RemoteAnimationGraphReload = <NODE:12>()
reload_obj = RemoteAnimationGraphReload()

def remote_reload_anim_graphs(method, *args):
    f = getattr(reload_obj, method)
    f(*args)