client_data_preload_android.py
# Source Generated with Decompyle++
# File: client_data_preload_android.pyc (Python 3.13)
__author__ = 'lgfn1473'
from game_common.helper.DataMgr import DataType
PRELOAD_TABLE = ((DataType.BEHAVIOR, 'behavior_map'), (DataType.OPERA, 'opera_map'), (DataType.COMMON, 'element_dam_rate_no'), (DataType.CLIENT, 'gun_light_hit_strength'), (DataType.CLIENT, 'light_hit_posture'), (DataType.CLIENT, 'bgm_world_data'), (DataType.MONT_MOTION_ASSIST, 'aiface_anim_data'), (DataType.COMMON, 'territory_purify_monster_refresh'), (DataType.COMMON, 'tag_melee_data'), (DataType.COMMON, 'melee_type_data'), (DataType.COMMON, 'struct_element_type_data'), (DataType.COMMON, 'formula_pvp_adjust_param_data'), (DataType.CLIENT, 'gift_input_data_client_tmp'), (DataType.CLIENT, 'gift_drop_normal_data_client'), (DataType.COMMON, 'buff_level_data'))