client_const.py
# Source Generated with Decompyle++
# File: client_const.pyc (Python 3.13)
import os.path as os
from neox import nxgui
import game3d
IS_PUBLISH_VERSION = True
if os.path.exists(os.path.join(game3d.get_doc_dir(), 'SCRIPT_DEVELOP_VERSION_0728')):
IS_PUBLISH_VERSION = False
elif os.path.exists(os.path.join(game3d.get_doc_dir(), 'SCRIPT_PUBLISH_VERSION_0728')):
IS_PUBLISH_VERSION = True
else:
IS_PUBLISH_VERSION = game3d.is_release_version()
IS_DEVELOP_VERSION = not IS_PUBLISH_VERSION
IS_NXASSISTANT_VERSION = False
IS_IN_UIDEBUG_MODEL = False
IS_USE_MOBILE_UI = game3d.get_platform() in (game3d.PLATFORM_IOS, game3d.PLATFORM_ANDROID)
DISCARD_CLICK_EVENT = False
PLATFORM_PC = 'pc'
PLATFORM_CN_PC = 'cn_pc'
PLATFORM_CN_MOBILE = 'cn_mobile'
PLATFORM_MOBILE = 'mobile'
PLATFORM_ART_PC = 'art_pc'
PLATFORM_ID_LST = [
PLATFORM_PC,
PLATFORM_CN_PC,
PLATFORM_CN_MOBILE,
PLATFORM_ART_PC,
PLATFORM_MOBILE]
DEFAULT_SERVER_IP = '10.212.8.163'
DEFAULT_SERVER_PORT = 4000
DEFAULT_SERVER_NUM = 1001
DEFAULT_SERVER_PROCESS_NUM = 1
PC_PRELOAD_LOCO_ANIM_COUNT = 10000
MOBILE_PRELOAD_LOCO_ANIM_COUNT = 5000
PC_PRELOAD_LOCO_ANIM_MEMORY_LIMIT = 500
MOBILE_PRELOAD_LOCO_ANIM_LIMIT = 30
PC_PRELOAD_BEHAVIOR_ANIM_MEMORY_LIMIT = 500
MOBILE_PRELOAD_BEHAVIOR_ANIM_LIMIT = 30
PC_SKELETAL_RENDER_MAX_DP_COUNT = 200
MOBILE_SKELETAL_RENDER_MAX_DP_COUNT = 80
CLIENT_CMD_FLOW_CONTROL_ON = True
IS_GAME_PAD_USE = True
HARD_DISK_TYPE = ''
MOBILE_CLOSE_PRELOAD = True
ENABLE_ZSTD = False
SHADER_PRELOAD_OPEN = True
SHADER_PRELOAD_VERSION = '20240801'
ENABLE_MOBILE_CLIENT_FOV = False
IS_PRE_DOWNLOAD = False
ENABLE_AI_FACE = False
ENABLE_QRCODE_FACE_SHARE = True
LANG_ZH = 'zh'
LANG_EN = 'en'
LANG_CN_ZH = 'cn_zh'
LANG_HK_ZH = 'hk_zh'
LANG_JP = 'jp'
LANG_KR = 'kr'
LANG_DE = 'de'
LANG_FR = 'fr'
LANG_LA_ES = 'la_es'
FIXED_LANG_ID = LANG_EN
PUBLISH_LAND_ID_LST = [
LANG_EN,
LANG_CN_ZH,
LANG_HK_ZH,
LANG_JP,
LANG_KR,
LANG_DE,
LANG_FR,
LANG_LA_ES]
LEGAL_LANG_ID_LST = PUBLISH_LAND_ID_LST + [
LANG_ZH]
DEFAULT_LANG_ID = LANG_EN
TID_SPLIT = '_$S@TIDS$_'
IS_GENERATE_SHADER_CACHE = False
DISABLE_LANGUAGE_LIMIT_FILE_NAME = 'H73_DISABLE_LANGUAGE_LIMIT'
STEAM_LANG_MAP = {
'schinese': LANG_ZH,
'tchinese': LANG_HK_ZH,
'english': LANG_EN,
'japanese': LANG_JP,
'koreana': LANG_KR,
'german': LANG_DE,
'french': LANG_FR,
'latam': LANG_LA_ES }
# WARNING: Decompyle incomplete